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#Shaders

2 entries

I thought I’d add a transition effect between menu screen - I tried to emulate older CRT screens, tube TVs changing the channel, and the classic pip boy. There are some mocing scan lines, vignetteing, “flashing”, pixel row dithering, and some other small thing. I like where I ended up, but I’m concern it’s too much? Is it distracting? Or “nice! keep it!”?

With shaders now working, I wanted to try out something funky. I really like playing my GBA games on emulators with simulated pixel grids - so I added a shader that adds scan lines, pixel grids, and sub pixel tinting. I want to add a settings menu to allow player to tune these or turn them off completely - maybe I’ll do that next :D

Here’s a zoomed in example without video compression of a white background: